Wearing Embodied Emotions A Practice Based Design Research on Wearable Technology /

Today, people are in an era of digitally mediated Human-to-Human Interaction, which cannot provide full sensorial contact and therefore, emotions cannot be communicated completely. The intimate cover of the human body, i.e. garment is the interface, where many personal traits are embodied. With the...

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Main Author: Uğur, Seçil.
Corporate Author: SpringerLink (Online service)
Format: Electronic
Language: English
Published: Milano : Springer Milan : 2013.
Series: SpringerBriefs in Applied Sciences and Technology,
Subjects:
Online Access: http://dx.doi.org/10.1007/978-88-470-5247-5
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100 1 |a Uğur, Seçil.  |e author. 
245 1 0 |a Wearing Embodied Emotions  |h [electronic resource] :  |b A Practice Based Design Research on Wearable Technology /  |c by Seçil Uğur. 
264 1 |a Milano :  |b Springer Milan :  |b Imprint: Springer,  |c 2013. 
300 |a XI, 106 p. 19 illus.  |b online resource. 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
347 |a text file  |b PDF  |2 rda 
490 1 |a SpringerBriefs in Applied Sciences and Technology,  |x 2191-530X 
505 0 |a Introduction -- Human Body’s Extensions -- Emotion, Design and Technology -- A Design Practice on Emotional Embodiment through Wearable Technology -- Prototyping and Testing -- Conclusion. 
520 |a Today, people are in an era of digitally mediated Human-to-Human Interaction, which cannot provide full sensorial contact and therefore, emotions cannot be communicated completely. The intimate cover of the human body, i.e. garment is the interface, where many personal traits are embodied. With the improvements in textile and electronics industry, this embodiment can be carried on a higher level, where the garments become dynamic interfaces and extensions of the human body. This book consists of a research on skin, clothes and technology as extensions of human body, emotions, technology-mediated emotions and a design practice that explores the communicative level of wearable technology through turning it into a living surface, which can convert intangible data to tangible in order to provide an emotional communication. This book aims to show how Human-Technology interaction is carried into an alternative context, where technology dissolves in use and starts serving for enhancing HHI. 
650 0 |a Computer science. 
650 0 |a User interfaces (Computer systems). 
650 0 |a Industrial design. 
650 0 |a Engineering design. 
650 1 4 |a Computer Science. 
650 2 4 |a User Interfaces and Human Computer Interaction. 
650 2 4 |a Engineering Design. 
650 2 4 |a Industrial Design. 
710 2 |a SpringerLink (Online service) 
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776 0 8 |i Printed edition:  |z 9788847052468 
830 0 |a SpringerBriefs in Applied Sciences and Technology,  |x 2191-530X 
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950 |a Computer Science (Springer-11645) 
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